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#mobiledev RT andytouch: Use MaterialPropertyDrawers in a Shader for custom Material Controls! … http://pic.twitter.com/tnBtN3jwiy — Game Developer (@GameDevPr0) August 30, 2016
#mobiledev RT andytouch: Use MaterialPropertyDrawers in a Shader for custom Material Controls! … http://pic.twitter.com/tnBtN3jwiy
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